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AI Insights · Timothy · April 2023

Top 5 Stickman Games Performance in Oceania Q1 2023

Explore the performance trends of the top 5 Stickman games in Oceania for Q1 2023, including weekly downloads, revenue, and active users.

Top 5 Stickman Games Performance in Oceania Q1 2023

In the first quarter of 2023, the top 5 Stickman games on a unified platform in Oceania demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics, based on data from Sensor Tower.

Stickman Hook from MADBOX saw a peak in weekly downloads at 8.8K in mid-January, followed by a decline, settling around 3.7K by the end of March. Its weekly revenue fluctuated slightly, peaking at $149 in mid-January and ending the quarter at $104. Active users started at 30.4K at the beginning of the year, rose to 35.6K mid-January, and then gradually decreased to 22.7K by the end of March.

Stickman Teleport Master 3D by AI Games FZ showed a significant increase in active users, starting from 5K and peaking at 28.5K in mid-March. Weekly downloads saw an initial surge to 6.6K in early January but tapered off to 2.6K by the end of March. Revenue was sporadic, with notable peaks at $91 and $56 in late February and late March, respectively.

Stick Hero - Tower Defense from ROCKET GO GLOBAL PTE. LTD. experienced a consistent decline in weekly downloads, starting at 9.7K at the end of December and dropping to 1.5K by mid-March, before a slight recovery to 3.2K at the end of March. Active users, however, remained fairly stable, hovering around 42K to 45K throughout the quarter. Revenue peaked modestly at $14 in late February.

Stick War: Legacy by Max Games Studios maintained steady weekly downloads, fluctuating between 1.7K and 2.6K. Its weekly revenue saw a peak of $1.5K in mid-January, with a general trend of stability around $900 to $1K. Active users remained consistent, ranging from 6.6K to 8.2K throughout the quarter.

Stickman Clash - 2 Player Game from Madnow displayed a downward trend in downloads, starting at 4.9K and falling to 893 by the end of March. Revenue was minimal but showed slight increases, peaking at $16 in late March. Active users started at 6.2K and declined to 2.4K by the end of the quarter.

These insights reflect the dynamic nature of user engagement and monetization in the mobile gaming sector. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023